# LVL extracted by Lemmini #LVL0002.LVL releaseRate = 50 numLemmings = 80 numToRescue = 70 timeLimit = 6 numClimbers = 10 numFloaters = 10 numBombers = 15 numBlockers = 10 numBuilders = 15 numBashers = 15 numMiners = 15 numDiggers = 15 xPos = 576 style = special # Objects # id, xpos, ypos, paint mode (), upside down (0,1) # paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) object_0 = 0, 2368, 136, 0, 0 object_1 = 2, 2368, 120, 0, 0 object_2 = 1, 672, 176, 0, 0 # Terrain # id, xpos, ypos, modifier # modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) terrain_0 = 3, 608, 0, 0 #Steel # id, xpos, ypos, width, height #Name name = MENACING !!